Making Noise
So I recently made use of the brilliant LibNoise library to create some complex noise to use as a heightmap. LibNoise makes it easy to create various noise modules (Perlin, Vornoi, Multifractal, etc…) and transform/combine them in various ways. It’s great except for one thing: visualizing exactly what is happening when you tweak parameters can be hard. For the project I was working on I just blindly tuned things until the final product looked about right. This worked ok, but…